Very happy to present Edinbaah, a student RPG made with a team of 19 people, including 9 artists!
Play as a grandmother sheep catcher who will use her vehicle to clear the streets of Edinburgh of an overpopulation of sheep during a huge festival!
I worked as an environment artist and level artist, modelling assets, vegetation, vehicles and integrating everything into Unreal with a bit of tech and lighting.
-
-
Congratulations to the whole team:
3D Game Artists :
- Camille Boucher
https://www.artstation.com/camilleb
- Eve-Anne Carton
https://www.artstation.com/evuu
- Alyssia Galleze
https://www.artstation.com/lxcfr
- Andréas Timoteo Bannis
https://www.artstation.com/andrastimoto
-
2D Game Artists :
- Charlotte Clément
https://www.artstation.com/purplekneazle
- Maélis Levastre
https://www.artstation.com/lezria
- Coline Muller
https://www.artstation.com/colinemuller
- Antonin Robinot
https://www.artstation.com/inopinkbowtie
-
Game Design :
- Clément Coquide
- Victor Durel
- Romain Guillome
- Lisa Jaugey
- Hugo Koenig
- Zineddine Nouari
-
Game Design and Programming :
- Chakib Benssoum
- Leonard Fetis
- Guillaume Hitier
- Jean Juillard
-
Sound Design :
- Thilo Goluza
- Jules Bardin

Original concept for comparaison : https://www.artstation.com/artwork/2qZgqv